The Friends
REAL WORLD AGENTS: THE FLOOR
Day 1Monday
08:00
$320before work
0 $RWAfloor
REAL WORLD AGENTS: THE FLOOR

Nine houses, forty-five people, one company running through them. You are the Founder and you talk to one seat: Atlas.

You live in HQ. Press A at any time to talk to Atlas.
Friends click to select
Wishes granted: 0. Bills every Monday.
Events

The Friends

Five friends live and work in one house. Each has six needs, a mood and a personality; they decide what to do on their own until you say otherwise.

  • Click a friend (in the list or in the house) to select them. The dossier on the right shows needs, mood and commands.
  • Click an object in the house for an action menu for the selected friend. Click another friend to socialize.
  • Click the floor to send the selected friend there. Nine houses share the block: switch with the tabs at the top or by clicking another house; N shows the whole block.
  • Autonomy can be switched off in the dossier; the friend then waits for your commands.
  • Friends open doors as they go. Skills grow with practice, good work earns promotions, things break and need repairs, bills arrive on Mondays, and the house can buy new stuff — furniture you place yourself: pick it in the shop, then click a free spot in the right room (Esc cancels).
  • The Floor: the block is also a company. You are the Founder and you talk only to Atlas (A): set an outcome, Atlas turns it into tickets, Scouts verify prospects and walk the packets to Pitch, Pitch drafts outreach that waits on the Approval Bench for your stamp, Ledger hangs one number a night. Fences stop guessing, publishing and cold sends — the token $RWA rises only when they hold. The $RWA shop (bottom of the Atlas panel) buys outdoor things for a house: a car, a dog with a kennel, a cat, a gnome, a fountain, a dragon.
  • Camera: drag to pan (any button), wheel to zoom, double-click a friend to zoom in, R to reset.
  • Space pauses, 1–5 select a friend, Esc closes menus, H shows this help.
Explore the 5 NFTs ↗